3DS Max 8 Tutorial Video

Details

This 3DS Max tutorial offers users an cost effective way to master this application it days. Presented using narrated QuickTime videos that work on both PC and Mac platforms. This training CD uses practical examples and easy to follow step by step instructions to convey knowledge and accelerate the learning process, users of this training product will benefit from a degree of clarity and retention that other forms of training fail to match. Most of the tutorials are suitable for beginner to intermediate users.
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3DS Max Video Training

Contents

All the topics covered by this 3DS Max Training CD are listed below. The blue links are FREE Demos. Suitable for use on PC or MAC.

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QuicktimeInformation on the free demos.
So you can sample the high quality of this training product we have made available the first free chapters for free. On the purchased product the entire listing below is included. Please note the sound and video quality of the free demos has been compressed for faster internet delivery, the audio and video on the purchased CDs is much higher. In order to play the free demos Apple QuickTime 7 or above is needed if required

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Introduction and Setting Up

 About Max 8 and This Course DEMO
 New in Max 8 Pt.1 DEMO
 New in Max 8 Pt.2 DEMO

MAXScript--Basics

 What is MAXScript? DEMO
 The MAXScript Menu DEMO
 The MAXScript Listener and Mini-Listener DEMO
 MAXScript Help DEMO
 Syntax Rules in Help Files DEMO
 Characters with Special Meanings DEMO
 Introduction to Variables DEMO
 the MAXScript Debugger Pt.1 DEMO
 the MAXScript Debugger Pt.2 DEMO

MAXScript--Creating Objects

 Constructors-Classes-Parameters DEMO
 Creating Geometry DEMO
 Sphere-WireColor-Pos-Name-Radius DEMO
 Creating Shapes-Circle DEMO
 Creating Shapes-Line-Matrix3 DEMO
 Creating Modifiers DEMO
 Creating Controllers DEMO
 Creating Materials DEMO
 Creating Lights DEMO
 Copy Cloning DEMO
 Positional and Keyword Parameters DEMO


If you purchase the CD all the contents listed below are also included.


MAXScript--Reserved-Names-Strings

 Reserved Words
 Names and Naming Rules
 Strings

MAXScript--Transforming Objects

 Move
 3D Vectors
 Scale
 Rotate Pt.1
 Rotate Pt.2
 Coordsys

MAXScript--Running Scripts

 Enter-Shift Enter
 Drag and Drop to Toolbar
 Save-Run Script-Hair and Fur
 Evaluate All-Hair and Fur
 Startup Directory
 Include

MAXScript--Conditionals-Loops

 If-Else
 For-In
 For-In Loop Using a Range
 Do While
 Case

MAXScript--Source Code Layout

 Expressions-Basics
 Multi-Line Statements
 Comments
 Indentation/Tabs

MAXScript--Collections

 Built-in Sets Pt.1
 Built-in Sets Pt.2
 Arrays
 Wild-Card Pathname Selection
 Mapping-NoMap

MAXScript--UI Scripting

 Creating a Rollout/Dialog Pt.1
 Creating a Rollout/Dialog Pt.2
 Rollout UI Control Types
 ResetMaxFile
 Creating a Rollout Floater Pt.1
 Creating a Rollout Floater Pt.2
 The Visual MAXScript Editor

MAXScript--Architecture

 Undefined
 Expressions-Order of Evaluation
 Code Blocks
 Functions
 Interfaces
 Scope Introduction
 Nested Scopes
 Local and Global Variables

MAXScript--Scripting Animation

 Animate On and At Time
 Specifying Time Pt.1
 Specifying Time Pt.2
 Scope and Nesting for Time Contexts
 Controllers and Keys Pt.1
 Controllers and Keys Pt.2
 Creating and Manipulating Modifiers
 Scripted Custom Attributes

Character Studio--Biped

 Creating and Editing a Biped
 Figure Mode and Figure Files Pt.1
 Figure Mode and Figure Files Pt.1
 Footstep Mode and BIP Files Pt.1
 Footstep Mode and BIP Files Pt.2
 Track View-List Controllers
 Editing Footsteps in Track View
 Extracting Footsteps from BIP Files
 Intro to MAXScript for the Biped
 Freeform Animation
 Biped Layers
 Biped Dynamics and Spline Dynamics
 Motion Flow Mode
 Mixer Mode and Motion Mixer
 Pelvis as Ball Joint
 Bone Twist Controls Pt.1
 Bone Twist Controls Pt.2
 Bone Twist Controls Pt.3
 Twist Poses Pt.1
 Twist Poses Pt.2
 Twist Poses Pt.3
 Using Filmbox .fbx Files

Character Studio--Skin and Physique

 Skin and Physique-Introduction
 Skin
 Physique Pt.1
 Physique Pt.2
 Adjusting Biped to Mesh Pt.1
 Adjusting Biped to Mesh Pt.2
 Physique and Skin MAXScript Support
 Adding Nullhelper to Biped
 Skin MAXScript Example
 Weight Tool

Character Studio--Biped Animation

 Animation Workbench- 3 DOF Rotations
 Workbench-Track View Synchronization
 IK Blend and Join to Prev IK Key Pt.1
 IK Blend and Join to Prev IK Key Pt.2
 Presets Pt.1
 Presets Pt.2
 Pivots Pt.1
 Pivots Pt.2
 Planting to a Moving Object
 Biped Trajectories
 Rubber Band Mode
 Squash and Stretch w/ List Controllers Pt.1
 Squash and Stretch w/ List Controllers Pt.2
 Bend Links-Smooth Twist
 Layer Retargeting

Character Studio--Motion Flow

 Creating keyframes From Motion Flow
 Saving and Loading Motion Flow animation
 Shared Motion Flow
 Positioning and Reorienting-Move All
 Retargeting - XAF File

Character Studio--Motion Mixer

 Creating a Mixdown
 Saving and Loading a .mix File
 Creating a Loopable Clip and Tiling
 Stretching and Trimming Clips
 Combining Clips and Filtering
 Mute and Solo Trackgroup
 Moving Transition Brackets
 Weighting
 Timewarp

Garment Maker and Cloth

 Introduction to Garment Maker and Cloth
 Loading and Scaling Reference Art
 Making Panels Pt.1
 Making Panels Pt.2
 Garment Maker-Arranging Panels
 Garment Maker-Creating Seams
 Cloth Modifier-Simulate Local Pt.1
 Cloth Modifier-Simulate Local Pt.2
 Cloth-Animate and Simulate
 Skin the Biped-Preliminaries
 Cloth-Skin the Biped Pt.1
 Cloth-Skin the Biped Pt.2
 Cloth-Simulate Local
 Cloth-Group-Surface Constraint
 Cloth-Fixup and Re-simulate
 Local Resimulate with Constraints
 MAXScript-Local Cloth Resimulation
 Cape-Garment Maker
 Cape-cloth-Create Keys
 Cape-Simulate-Weld Mesh
 Cloth-group-Surface Constrain hood
 Cloth-Node Constraint-Script Controller Pt.1
 Cloth-Node Constraint-Script Controller Pt.2
 Cloth-Final Cape Implementation Pt.1
 Cloth-Final Cape Implementation Pt.2
 Cloth-More MAXScript Pt.1
 Cloth-More MAXScript Pt.2
 Cloth-More MAXScript Pt.3

Hair and Fur

 Hair and Fur-Basics
 Hair-Cut Length and Scale
 Hair-Lighting
 Hair-Styling-Holding a Style Pt.1
 Hair-Styling-Holding a Style Pt.2
 Hair-Styling

Mapping

 Pelt Mapping-Intro
 Pelt Mapping-Create Irregular Object
 Pelt Mapping-Check Material IDs
 Pelt Mapping-Quick Start
 Pelt Mapping-Create Seams
 Pelt Mapping-Render UV Template
 Pelt Mapping-Edit UVWs
 Pelt Mapping-Further Study
 Real World Mapping

Summing Up

 Wrap Up

Credits

 About the Author

3DS Max Tutorial Video Information

Product Title: 3DS Max
Trainer: Michael Green
Other Training courses by this author
Movie Details: 140 Lessons- Video run time: 12 Hours
Price North America $99.95
Price for Europen Sales £71.95 ( + Vat )
Delivery: 3 working days ( UK / USA and Canada )
Suitable for: Win 95, 98, 2000, NT, XP, Mac OS, OSX

156 In Stock

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