Macromedia Flash ActionScripting 2 OOP Tutorial Video

Details

This ActionScript 2 OOP tutorial offers users an cost effective way to master this application it days. Presented using narrated QuickTime videos that work on both PC and Mac platforms. This training CD uses practical examples and easy to follow step by step instructions to convey knowledge and accelerate the learning process, users of this training product will benefit from a degree of clarity and retention that other forms of training fail to match. Most of the tutorials are suitable for beginner to intermediate users.
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ActionScript 2 OOP Video Training

Contents

All the topics covered by this ActionScript 2 OOP Training CD are listed below. The blue links are FREE Demos. Suitable for use on PC or MAC.

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QuicktimeInformation on the free demos.
So you can sample the high quality of this training product we have made available the first free chapters for free. On the purchased product the entire listing below is included. Please note the sound and video quality of the free demos has been compressed for faster internet delivery, the audio and video on the purchased CDs is much higher. In order to play the free demos Apple QuickTime 7 or above is needed if required

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Getting Started
What You Should Know Demo
ActionScript 2 & Flash Player Demo
Overview Demo
How to Do These Tutorials Demo

Introduction To OOP
Object-Oriented Programming Demo
The Object Demo
The Class Pt.1 Demo
The Class Pt.2 Demo
Instantiation Demo
Determining an Object's Class Demo
Creating Custom Classes Demo

Creating Classes & Class Hierarchies
Classpath/Packages/Import Pt.1 Demo
Classpath/Packages/Import Pt.2 Demo
Code-Sharing - Composition Pt.1 Demo
Code-Sharing - Composition Pt.2 Demo
Code-Sharing - Inheritance Pt.1 Demo
Code-Sharing - Inheritance Pt.2 Demo
A Star is Born Pt.1 Demo
A Star is Born Pt.2 Demo
A Star is Born Pt.3 Demo
A Star is Born Pt.4 Demo
A Star is Born - Further Study Demo
The Call Stack Demo


If you purchase the CD all the contents listed below are also included.


Maintaining & Extending Classes
Introduction
Building Class Hierarchies
The PersistentShape Class Pt.1
The PersistentShape Class Pt.2
The PersistentShape Class Pt.3
Abstract Methods/Static Members/Hierarchies
Classes as Contracts/Override/Polymorphism
Reusing Base Class Behaviors with Super
Overloading Not Allowed
Guidelines for Class Derivation
Dynamic Classes Pt.1
Dynamic Classes Pt.2
Interfaces
Static Members Stick Together

Information Hiding
Introduction Pt.1
Introduction Pt.2
Implicit get & set Methods
Overriding Implicit get & set Methods
Creating Read-Only Properties Pt.1
Creating Read-Only Properties Pt.2
Creating Read-Only Properties Pt.3
Creating Read-Only Properties Pt.4
Do It Once

Prototype & Instance Members
Prototype Members Pt.1
Prototype Members Pt.2
Prototype Members Pt.3
Identifying a Local Property
Identifying an Object Prototype
Prototype Members for Built-in Classes
You Cannot Delete get/set Properties Pt.1
You Cannot Delete get/set Properties Pt.2
You Cannot Delete get/set Properties Pt.3
Why You Cannot Delete get/set Properties

Assigning Class In The Library
Classpath Revisited
Introduction Pt.1
Introduction Pt.2
Assigning Class with the Linkage Pt.1
Assigning Class with the Linkage Pt.2
Debugging Techniques Pt.1
Debugging Techniques Pt.2
Debugging Techniques Pt.3
Assigning Class with Component Definition

Events & Listeners
Introduction
AsBroadcaster Pt.1
AsBroadcaster Pt.2
AsBroadcaster Pt.3
AsBroadcaster Pt.4
AsBroadcaster Pt.5
AsBroadcaster Pt.6
AsBroadcaster Pt.7
Debugging with Codeless FLAs
EventDispatcher Pt.1
EventDispatcher Pt.2
EventDispatcher Pt.3
EventDispatcher Pt.4
Storing Component Class Files
Library Naming Conflicts
CreateClassObject() Pt.1
CreateClassObject() Pt.2
CreateClassObject() Pt.3
CreateClassObject() Pt.4
CreateClassObject() Pt.5

Mix-Ins
Introduction
Icecream/Sprinkles/Almonds with Inheritance
Icecream/Sprinkles/Almonds with Mix-Ins Pt.1
Icecream/Sprinkles/Almonds with Mix-Ins Pt.2
UIObjectExtensions.as
UIEventDispatcher.as/EventDispatcher.as
TreeDataProvider.as/Tree.as
Lights/Camera/ActionScript Pt.1
Lights/Camera/ActionScript Pt.2
Lights/Camera/ActionScript Pt.3
Lights/Camera/ActionScript Pt.4
Lights/Camera/ActionScript Pt.5
Lights/Camera/ActionScript Pt.6
Lights/Camera/ActionScript Pt.7
Lights/Camera/ActionScript Pt.8
Lights/Camera/ActionScript Pt.9
Lights/Camera/ActionScript Pt.10
Lights/Camera/ActionScript Pt.11
When to Use Mix-Ins
Using #include Instead of Mix-Ins
The MovieClip._alpha property

Bonus Sample Application
Nasty Pt.1
Nasty Pt.2
Nasty Pt.3
Nasty Pt.4

Wrapping Up
Where to Go From Here

Credits
About the Author

ActionScript 2 OOP Tutorial Video Information

Product Title: ActionScript 2 OOP
Trainer: Michael Hurwicz
Other Training courses by this author
Movie Details: 111 Lessons- Video run time: 6 Hours
Price North America $99.95
Price for Europen Sales £55.97 ( + Vat )
Delivery: 3 working days ( UK / USA and Canada )
Suitable for: Win 95, 98, 2000, NT, XP, Mac OS, OSX

130 In Stock

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